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Microsoft failed to acquire Blizzard?
Microsoft is attempting to persuade regulators around the world to clear its $68.7 billion acquisition of Activision Blizzard — the biggest deal of its kind the gaming industry has ever seen. This M&A contract will expire on July 18th, but the period can be extended. If the deal falls through, Microsoft will have to pay a termination fee of up to $3 billion.
My curiosity was why mergers of these large corporations are already happening in many fields, but why are they particularly regulated by the government in the game industry?
“MICROSOFT SAYS ACTIVISION DEAL BLOCK IS “DARKEST DAY” OF DOING BUSINESS IN THE UK”
There are many games developed by only one developer.
- Minecraft, 2009 — Markus Persson
- Papers, Please, 2013 — Lucas Pope
- River Raid, 1982 — Carol Shaw
- Spelunky, 2008 — Derek Yu
- Stardew Valley, 2016 — Eric Barone